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Custom sprites  download now


This example explains how to let your player import images into the game. The images are saved into a local directory and loaded as sprites. This example requires PRO, because you need PRO to enable loading resources.

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Anonymous
2018-04-05
JSgOyQfJzV WhHmzTQluU PpBAvolaov SduraCbpkr aTQizaOaNz SHXWgwRzZE EZwEYOngYN RNQkcJlBrt JkcNVvfzpB siVLidkihZ
U210
2010-11-10
well I opened it in GM8, then when I saw the errors I just removed the two trues

maybe GM8's sprite_add function has less parameters than the one in GM7
Trollsplatterer
2010-11-02
Thanks.
I can't confirm this as of now, but I suspect that this function has been modified in GM8. The example has been made for GM7...
I should probably add an option to choose the version of GM you're using before downloading.
U210
2010-10-31
vNewSprite = sprite_add(vNewFilename,1,true,true,true,true,0,0);
:P to many trues on line 35 of your add sprite script
U210
2010-10-31
nice work, very useful



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